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VFX Cave

A Collection of various FX's

Following FX's are in the Scene:

1.) Bridge (RBD Sim in Houdini)
2.) Multiple Niagara based Particle Systems (Barrel Chunks, Dust, Smoke, Fire, Debris)
3.) Vertex Animated Banner
4.) Waterfall (Mesh, Shader and Particle based)
5.) Animated Volumetric Fog

My main goal was to try out Houdini's Destruction workflow. I will def. dive deeper into RBD Sims at some point.

All Content used in this Scene was taken from the Marketplace.